manualsetr.blogg.se

Sources tencent timi studios kings duty
Sources tencent timi studios kings duty












GamesBeat: Making a first-person shooter game look good and play good on mobile is a very hard challenge. It also helped that Activision was supportive and gave us the opportunity to achieve a “first,” as Call of Duty: Mobile is the first to feature elements and characters from both the Modern Warfare and Black Ops series. In this way, you will hit a higher quality bar than anything else of the same genre on the mobile gaming market. Two years ago, we started to think about how increased screen size, improved resolution, battery performance and improved networks would affect us in the future. During the planning and development phase, we always looked 2-3 years ahead. The mobile technology is advancing so fast, you have to be looking ahead and planning for what’s to come, not what exists at the moment. Among them, technological preparedness and pursuit for quality. A good start are the results of multiple factors. Gao: As it’s still in the early stage for Call of Duty: Mobile, I wouldn’t call it a success. GamesBeat: Since it has been a success, what are the reasons in your opinion? I know there have been several Call of Duty mobile games in the past. We will make sure we continue to respond to players’ needs across the globe. We also know it’s still early for Call of Duty: Mobile.

sources tencent timi studios kings duty

As a result, with TiMi’s research and development experience, we always had confidence in making Call of Duty: Mobile a truly high-quality shooter with global appeal on mobile. Moreover, mobile users deserve a far more advanced shooting game that demonstrates pioneering technologies. That’s why the global publishing of shooting games rightly fit into this universal need.

#SOURCES TENCENT TIMI STUDIOS KINGS DUTY PC#

From console-based to PC and mobile, shooting titles all take up a high proportion of the market share in different regions. Gao: We look at shooting games and see a tremendous player base throughout the global market. GamesBeat: Are you surprised that it has been so warmly received? We’ve just started and cannot settle on what we have achieved now. Overall, we believe we’re on the right path with Call of Duty: Mobile as a service game, but “service games” have a long life cycle. Vincent Gao: I can’t comment on the specific details of that report. GamesBeat: Are you happy with that success? Sensor Tower reports the game has generated $87 million in revenue to date, and Activision said it crossed 100 million downloads. Yao: After some initial research, big-scale development took over 2.5 years. GamesBeat: How much time did it take to make the game? One thing that stood out to us in terms of that support was that we were able to create a Call of Duty game and achieve a ‘first’ – Call of Duty: Mobile is the first Call of Duty title to feature elements from both Modern Warfare and Black Ops series.Īt the same time, with their high standard for (Call of Duty) franchise, we were encouraged to fine-tune every detail in gameplay, visual, or audio. They’ve been very generous with the opportunity to make a great Call of Duty game and provided excellent feedback every step of the way. Yao: Activision has been a true partner throughout development. It took a lot of effort to find the right balance for players. Call of Duty controls offer immense depth and while we needed to make sure new players could pick up Call of Duty: Mobile, it was also important we didn’t surrender the sophistication that gives players a clear path to mastery. We also needed to address control and compatibility.

sources tencent timi studios kings duty

We feel like that’s something we accomplished. The goal we set during development was that we had to hit a higher graphic quality bar than anything else on the mobile shooter market when we released the game. Yao: Since people’s initial impression of CoD titles are definitely ultra-high visual quality, we wanted to make sure the game would feel like a Call of Duty game when launched.

sources tencent timi studios kings duty sources tencent timi studios kings duty

GamesBeat: How did the studio approach the design of the mobile game? What were the suggestions or requirements from Activision? As for Call of Duty: Mobile, it is not our first cooperation with Activision and won’t be the last. We value the opportunity to learn from best-in-class brands and use our advantage to help established IPs be more accessible while keeping a high-quality standard. Leo Yao: The cooperation between Tencent Games and top international gaming companies is very comprehensive, involving investment, development, publishing and many more. But was there a specific story behind the origin of the partnership between Activision and the studio in China? GamesBeat: How did the project come about? I know that Tencent is an investor with Activision Blizzard.












Sources tencent timi studios kings duty